Unity Color32



  1. Unity Basic 2d Movement Script
  2. Unity Color

Does anyone have any idea how I can make a Pixel byte array to an Color32 array? Here is my question in the Vuforia Forum. Maybe anyone have any other solutions for QR-Code decoding in Unity for Android and iOS. I would be very grateful for your help. Edit: Here is the same Question in unityAnswers.

  • Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers. How is the color32 array ordered (for example, if input is webcamtexture - color32 ordered width first or height first)?
  • And thank you for taking the time to help us improve the quality of Unity Documentation. Your name Your email Suggestion. Submit suggestion. Public static Color32 Lerp (Color32 a, Color32 b, float t); Description. Linearly interpolates between colors a and b by t. T is clamped between 0 and 1.
  • Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.
  • Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable. Public Color32 (byte r, byte g, byte b, byte a); Description. Constructs a new Color32 with given r, g, b, a components.

Unity Basic 2d Movement Script

A simple C# script that allows for creating UnityEngine Color32 variables via a hex code string

Getting Started

Getting ColorHex into your Unity project is as simple as dropping the ColorHex.cs file into your Assets/Scripts project folder.

Usage

In order to have access to ColorHex in your script, make sure to include using ColorHexUtility; at the top of any script that requires it.

Instead of using Color32’s constructor which requires you to pass byte values, you can now use the ColorHex constructor to pass in a hex code string. Since ColorHex is designed to be interoperable with Color32, an implementation can look like this:

Unity Color32

Features

Unity Color

  • Reduces development time (and headaches) by letting you use a color code that can be copy-pasted straight from programs like Photoshop
  • Works with or without a preceding ‘#’ character
  • Supports alpha values (ex. #FFFFFF00)
  • Allows some text editor/IDE plugins to preview your color (ex. Color Info for Visual Studio Code